Part 50: The Elder Updates XLIX - Off To Cheydinhal
Off to Cheydinhal
Well. At least now I don't have to worry about my biggest fan.
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Hmm. Another one of those standing stones.
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They only work at night, as I recall. I shall have to come back later.
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...another minotaur? By the gods, what's next?
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Walk swiftly and carry a big staff, yes?
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Khajiit pities those without staves. But no matter.
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Cheydinhal shouldn't be much further.
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...ah.
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Once more into the fray, then.
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Oh.
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Oh my.
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Well. This is...new.
This layout has you descending a sort of mountain-ish path. It's, uh...linear.
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Hmm. How about a
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shortcut?
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And it's got daedra. Yaaaaay daedra.
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...did he not have boots?
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He did not have boots.
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I COULD go through that cave.
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Orrrrrr...
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Hah!
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Hmm. A tower.
Oh hey, wait a minute. I forgot, this is an Oblivion Gate. The tower was completely optional and dumb.
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I can't decide which of these treasures is more insulting.
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Here's a guy. He and his Knights of the Thorn club think they can close the Oblivion Gate themselves even though I found like two or three of their corpses on the way here. They also have some kind of rivalry with the town guard.
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So naturally we team up with him, because god knows he needs a magic sword on his side.
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His friend dies along the way, yielding some actual nice loot! Fancy that.
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And oh shit, he died along the way too! Avoidable? Probably. Okay sure taking your valuable medallion anyway.
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good programming 5/5
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I have literally never heard of this person but sure whatever.
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Why do I get the feeling someone fucked up the quest flags here?
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We're forced to sit through a bit more sympathetic dialogue and get sent along to the Count. Oh hey, what about our Sigil Stone?
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And once again, venturing into an Oblivion Gate justifies itself somewhat! Next time, we see the Count and do some murdering. These two things are not related.